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Jonathan Bottomley
3d Map Designer | 3d Prop Artist | Annotation Specialist
San Diego, CA

Hi! My name is Jonathan Bottomley and I'm a 3d map Designer and Machine Learning Data Annotator. I have experience building roads, buildings and terrain, highly accurately, to industry standards using LiDAR, satellite, and pano data as well as annotating objects such as traffic signals, poles, signs and other traffic related objects. I'm highly organized, self-motivated, detail oriented, and familiar with collaboration tools such as Jira, Confluence, Smartsheet, and GitLab.

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I'm also a Game Art and Design graduate from the Art Institute of California San Diego. My focus is hard surface 3d modeling although I also enjoy organic modeling and level design. I love working in groups and collaborative projects are some of my favorite work environments.

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I have experience in many 3d design programs such as 3ds Max, Maya, Mudbox, Blender, and  Zbrush. I also know Substance Painter and Photoshop. I've worked on several projects using Unreal 4 and have become comfortable working with it both in level design and the PBR texturing pipeline.

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Do not hesitate to contact me to discuss a possible project or learn more about my work.

© 2016 by Jonathan Bottomley

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